God of War (2018) - Realm Travel Room
(concept - Abe Taraky, fx - Kevin Huynh, tech design - Kevin Peterson)
God of War (2018) - Realm Travel Room Development
God of War (2018) - Realm Travel Device In-Game
God of War - Studio Logo Ice Treatment/Animation
God of War - E3 2016 HUD EXPLORATION
(hud implementation/shaders - me, design - Paul Calvert)
God of War E3 2016 HUD EXPLORATION
(hud implementation/shaders - me, design - Paul Calvert)
just smile and act natural, and then you sucker-punch him