Jedi Survivor - Menu Development

Menu Visual Development Pitch - Unreal Engine

Menu Visual Development Pitch - Unreal Engine

Shattered Moon Low Poly Houdini Tool: Most rocks are just camera facing cards.

Shattered Moon Low Poly Houdini Tool: Most rocks are just camera facing cards.

Moon Development

Shattered Moon Low Poly Houdini Tool

Shattered Moon Low Poly Houdini Tool

Shattered Moon Low Poly Houdini Tool

Shattered Moon Low Poly Houdini Tool

Shattered moon development and high poly models from the menu scenes.
It was an interesting challenge creating a shattered moon with rings in Houdini, especially with game engine requirements. The obvious solution was to make most of it with camera facing cards and a versatile Houdini setup for art direction feedback.
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Art Direction: Nate Stephens and Chris Sutton

Date
May 29, 2025