God of War Ragnarok - Niflheim: Materials

This was a successful test to run a simulation for generating a snow tiling texture. While definitely overkill, I enjoyed the idea and I thought it was a fun/interesting approach to making a texture.

This was a test to run a simulation to generate a snow bank model.

These are the tiling textures I made as Level Lead for Niflheim.
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This is the entire texture set used to create the ice, snow, ruins, and bone models in Niflheim. Everything was made with Zbrush, Houdini, and Substance painter with some additional detail from Quixel displacement maps.

Date
February 22, 2023