Jedi Survivor - Koboh Matter Houdini Engine Tools

Koboh Set Child Meshes Short

Koboh Set Child Meshes Short

Houdini Engine Tool: Koboh Matter Tendrils (tutorial video sped up)

Houdini Engine Tool: Koboh Matter Bramble (tutorial video sped up)

Koboh Set Parent Meshes

Koboh Set Parent Meshes

Koboh Set Child Meshes

Koboh Set Child Meshes

Koboh Set Base Meshes

Koboh Set Base Meshes

Koboh Card Sheet

Koboh Card Sheet

Koboh Card Sheet

Koboh Card Sheet

Koboh Matter required intensive tooling to pull off the variety in the look along with placement tools for artists.
Koboh Tendril (Houdini Engine): Tool to place individual set dressing tendrils using splines.
Kobh Bramble (Houdini engine): Tool to place large groupings of Koboh Matter "brambles" in levels. Also used to generate models that would get burned away clearing paths.
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Art Direction: Nate Stephens and Chris Sutton

Date
May 28, 2025