Video of tool.
Level Lead for Niflheim
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This is a tool I made to process my zbrush/houdini shapes to generate all the ground fracture, cliff edges, and wall meshes in Niflheim. There are dozens more meshes in the game generated with this tool but I got bored importing them into zbrush for screenshots.. so here's a selection of them.
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All tools/models/materials/textures in these shots/videos are by me.